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Auxiliary to Dampeners
Auxiliary to Dampeners Player Skill Affects Auxiliary to Dampeners Klingon
{{{18_skill}}} up to 18%
{{{30_skill}}} up to 30%
{{{52_skill}}} up to 52%

Description

Auxiliary Power to the Inertial Dampeners redirects auxiliary power to provide significant kinetic damage resistance.

Skill Levels

Auxiliary to Dampeners I

Skill Point Cost: 100

Rank Starfleet LieutenantLieutenant
Targets Self
1 sec activate
Variable recharge
  • +0% Kinetic Damage resistance for 15 sec
  • +0% Able Crewmen resistance for 15 sec
  • +0% Alive Crewmen resistance for 15 sec

Auxiliary to Dampeners II

Skill Point Cost: 150

Rank Starfleet LtCommanderLieutenant Commander
Targets Self
1 sec activate
Variable recharge
  • +0% Kinetic Damage resistance for 15 sec
  • +0% Able Crewmen resistance for 15 sec
  • +0% Alive Crewmen resistance for 15 sec

Auxiliary to Dampeners III

Trained Skill - Skill Point Cost: 200

Rank Starfleet CommanderCommander
Targets Self
Auxiliary to Dampeners Bonuses
Level 1 2 3 4 5 6 7 8 9
Bonus 1min 40sec recharge 1min 35sec recharge 1min 30sec recharge 1min 25sec recharge 1min 20sec recharge 1min 15sec recharge 1min 10sec recharge 1min 5sec recharge 1min recharge
*Bonuses are the same for Auxiliary to Dampeners I, Auxiliary to Dampeners II, and Auxiliary to Dampeners III

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