Emergency Power to Auxiliary
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Player Skill Affects
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{{{18_skill}}}
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up to 18%
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{{{30_skill}}}
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up to 30%
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{{{52_skill}}}
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up to 52%
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Description
Emergency Power to Auxiliary directs emergency battery power to the auxiliary systems for a short duration.
Skill Levels
Emergency Power to Auxiliary I
Skill Point Cost: 50
- Ensign
- Targets Self
- 0.5 sec activate
- Variable recharge
- Repairs disabled auxiliary systems
- +10 Auxiliary Power Setting for 30 sec
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Emergency Power to Auxiliary II
Skill Point Cost: 100
- Lieutenant
- Targets Self
- 0.5 sec activate
- Variable recharge
- Repairs disabled auxiliary systems
- +13 Auxiliary Power Setting for 30 sec
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Emergency Power to Auxiliary III
Trained Skill - Skill Point Cost: 150
- Lieutenant Commander
- Targets Self
- 0.5 sec activate
- Variable recharge
- Repairs disabled auxiliary systems
- +16 Auxiliary Power Setting for 30 sec
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Emergency Power to Auxiliary Bonuses
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Level
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1
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2
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3
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4
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5
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6
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7
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8
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9
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Bonus
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1min 25sec recharge
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1min 20sec recharge
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1min 15sec recharge
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1min 10sec recharge
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1min 5sec recharge
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1min recharge
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55sec recharge
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50sec recharge
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45sec recharge
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*Bonuses are the same for Emergency Power to Auxiliary I, Emergency Power to Auxiliary II, and Emergency Power to Auxiliary III